|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
#include "Compositor/OgreCompositorNode.h"#include "Compositor/OgreCompositorShadowNodeDef.h"#include "OgreLight.h"#include "OgreShadowCameraSetup.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::CompositorShadowNode | 
| Shadow Nodes are special nodes (not to be confused with CompositorNode) that are only used for rendering shadow maps.  More... | |
| class | Ogre::ShadowNodeHelper | 
| struct | Ogre::ShadowNodeHelper::Resolution | 
| struct | Ogre::ShadowNodeHelper::ShadowParam | 
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |