OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
|
#include "Compositor/OgreCompositorNode.h"
#include "Compositor/OgreCompositorShadowNodeDef.h"
#include "OgreLight.h"
#include "OgreShadowCameraSetup.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::CompositorShadowNode |
Shadow Nodes are special nodes (not to be confused with CompositorNode) that are only used for rendering shadow maps. More... | |
class | Ogre::ShadowNodeHelper |
struct | Ogre::ShadowNodeHelper::Resolution |
struct | Ogre::ShadowNodeHelper::ShadowParam |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |