OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreHlmsManager.h File Reference

Classes

class  Ogre::HlmsManager
 HLMS stands for "High Level Material System". More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
 

Macros

#define OGRE_HLMS_MAX_BASIC_BLOCKS   OGRE_HLMS_NUM_SAMPLERBLOCKS
 
#define OGRE_HLMS_MAX_LIFETIME_BLENDBLOCKS   4096
 
#define OGRE_HLMS_MAX_LIFETIME_MACROBLOCKS   4096
 
#define OGRE_HLMS_NUM_BLENDBLOCKS   32
 
#define OGRE_HLMS_NUM_MACROBLOCKS   32
 
#define OGRE_HLMS_NUM_SAMPLERBLOCKS   64