OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreItem.h File Reference
#include "OgrePrerequisites.h"
#include "OgreCommon.h"
#include "OgreHardwareBufferManager.h"
#include "OgreMovableObject.h"
#include "OgreQuaternion.h"
#include "OgreRenderable.h"
#include "OgreResourceGroupManager.h"
#include "OgreSubItem.h"
#include "OgreVector3.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::Item
 Defines an instance of a discrete, movable object based on a Mesh. More...
 
class  Ogre::ItemFactory
 FItemy object for creating Item instances. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>