OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgreCommon.h"
#include "OgreHardwareBufferManager.h"
#include "OgreMovableObject.h"
#include "OgreQuaternion.h"
#include "OgreRenderable.h"
#include "OgreResourceGroupManager.h"
#include "OgreSubItem.h"
#include "OgreVector3.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::Item |
Defines an instance of a discrete, movable object based on a Mesh. More... | |
class | Ogre::ItemFactory |
FItemy object for creating Item instances. More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |