OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreMetalMappings.h File Reference
#include "OgreMetalPrerequisites.h"
#include "OgreBlendMode.h"
#include "OgreGpuProgramParams.h"
#include "OgreHlmsSamplerblock.h"
#include "OgrePixelFormatGpu.h"
#include "Vao/OgreVertexElements.h"
#import <Metal/MTLDepthStencil.h>
#import <Metal/MTLPixelFormat.h>
#import <Metal/MTLRenderPipeline.h>
#import <Metal/MTLSampler.h>
#import <Metal/MTLVertexDescriptor.h>

Classes

class  Ogre::MetalMappings
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>