#include <OgreMetalMappings.h>
◆ dataTypeToVertexFormat()
  
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          | static MTLVertexFormat Ogre::MetalMappings::dataTypeToVertexFormat | ( | MTLDataType | dataType | ) |  |  | static | 
 
 
◆ get() [1/10]
◆ get() [2/10]
  
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          | static MTLSamplerMinMagFilter Ogre::MetalMappings::get | ( | FilterOptions | filter | ) |  |  | static | 
 
 
◆ get() [3/10]
◆ get() [4/10]
◆ get() [5/10]
◆ get() [6/10]
◆ get() [7/10]
◆ get() [8/10]
◆ get() [9/10]
  
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          | static MTLColorWriteMask Ogre::MetalMappings::get | ( | uint8 | mask | ) |  |  | static | 
 
 
◆ get() [10/10]
◆ getDepthStencilFormat()
  
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          | static void Ogre::MetalMappings::getDepthStencilFormat | ( | PixelFormatGpu | pf, |  
          |  |  | MetalDevice * | device, |  
          |  |  | MTLPixelFormat & | outDepth, |  
          |  |  | MTLPixelFormat & | outStencil |  
          |  | ) |  |  |  | static | 
 
Can throw if PixelFormat is not depth. 
 
 
◆ getMipFilter()
  
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          | static MTLSamplerMipFilter Ogre::MetalMappings::getMipFilter | ( | FilterOptions | filter | ) |  |  | static | 
 
 
The documentation for this class was generated from the following file: