OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreNode.h File Reference
#include "OgrePrerequisites.h"
#include "Math/Array/OgreTransform.h"
#include "OgreId.h"
#include "OgreRenderable.h"
#include "OgreUserObjectBindings.h"
#include "OgreVector3.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::Node
 Class representing a general-purpose node an articulated scene graph. More...
 
class  Ogre::Node::Listener
 Listener which gets called back on Node events. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>