OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "Math/Array/OgreTransform.h"
#include "OgreId.h"
#include "OgreRenderable.h"
#include "OgreUserObjectBindings.h"
#include "OgreVector3.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::Node |
Class representing a general-purpose node an articulated scene graph. More... | |
class | Ogre::Node::Listener |
Listener which gets called back on Node events. More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |