OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgrePass.h File Reference
#include "OgrePrerequisites.h"
#include "OgreColourValue.h"
#include "OgreCommon.h"
#include "OgreLight.h"
#include "OgreTextureUnitState.h"
#include "OgreUserObjectBindings.h"

Classes

class  Ogre::Pass
 Class defining a single pass of a Technique (of a Material), i.e. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>