OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreSceneNode.h File Reference
#include "OgrePrerequisites.h"
#include "OgreNode.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::SceneNode
 Class representing a node in the scene graph. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
 

Typedefs

typedef map< SkeletonInstance *, BoneVec >::type Ogre::BonesPerSkeletonInstance
 
typedef vector< Bone * >::type Ogre::BoneVec