|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
| Classes | |
| class | Ogre::SkeletonInstance | 
| Instance of a Skeleton, main external interface for retrieving bone positions and applying animations.  More... | |
| Namespaces | |
| namespace | Ogre | 
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
| Typedefs | |
| typedef vector< SkeletonAnimation * >::type | Ogre::ActiveAnimationsVec | 
| typedef vector< SkeletonAnimation >::type | Ogre::SkeletonAnimationVec | 
| Functions | |
| bool | Ogre::OrderSkeletonInstanceByMemory (const SkeletonInstance *_left, const SkeletonInstance *_right) |