OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
OgreVulkanMappings.h File Reference
#include <SPIRV-Reflect/include/spirv/unified1/spirv.h>
#include "OgreVulkanPrerequisites.h"
#include "OgreBlendMode.h"
#include "OgreHlmsPso.h"
#include "OgreHlmsSamplerblock.h"
#include "OgrePixelFormatGpu.h"
#include "OgreTextureGpu.h"
#include "vulkan/vulkan_core.h"

Classes

class  Ogre::VulkanMappings
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>