OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgreVulkanPrerequisites.h"
#include "OgreHardwareVertexBuffer.h"
#include "OgreHighLevelGpuProgram.h"
Classes | |
struct | Ogre::VulkanConstantDefinitionBindingParam |
class | Ogre::VulkanProgram |
Specialisation of HighLevelGpuProgram to provide support for Vulkan Shader Language. More... | |
class | Ogre::VulkanProgram::CmdPreprocessorDefines |
Command object for setting macro defines. More... | |
Namespaces | |
Ogre | |
bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Enumerations | |
enum | Ogre::ShaderSyntax { Ogre::GLSL , Ogre::HLSL } |