|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
Separate SceneQuery class to query for pairs of objects which are possibly intersecting one another. More...
#include <OgreSceneQuery.h>
 Inheritance diagram for Ogre::IntersectionSceneQuery:
 Inheritance diagram for Ogre::IntersectionSceneQuery:| Public Member Functions | |
| IntersectionSceneQuery (SceneManager *mgr) | |
| ~IntersectionSceneQuery () override | |
| virtual void | clearResults () | 
| Clears the results of the last query execution. | |
| virtual IntersectionSceneQueryResult & | execute () | 
| Executes the query, returning the results back in one list. | |
| virtual void | execute (IntersectionSceneQueryListener *listener)=0 | 
| Executes the query and returns each match through a listener interface. | |
| virtual IntersectionSceneQueryResult & | getLastResults () const | 
| Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute. | |
| bool | queryResult (MovableObject *first, MovableObject *second) override | 
| Self-callback in order to deal with execute which returns collection. | |
| bool | queryResult (MovableObject *movable, SceneQuery::WorldFragment *fragment) override | 
| Self-callback in order to deal with execute which returns collection. | |
|  Public Member Functions inherited from Ogre::SceneQuery | |
| SceneQuery (SceneManager *mgr) | |
| Standard constructor, should be called by SceneManager. | |
| virtual | ~SceneQuery () | 
| virtual uint32 | getQueryMask () const | 
| Returns the current mask for this query. | |
| virtual const set< WorldFragmentType >::type * | getSupportedWorldFragmentTypes () const | 
| Returns the types of world fragments this query supports. | |
| virtual WorldFragmentType | getWorldFragmentType () const | 
| Gets the current world fragment types to be returned from the query. | |
| virtual void | setQueryMask (uint32 mask) | 
| Sets the mask for results of this query. | |
| virtual void | setWorldFragmentType (enum WorldFragmentType wft) | 
| Tells the query what kind of world geometry to return from queries; often the full renderable geometry is not what is needed. | |
|  Public Member Functions inherited from Ogre::IntersectionSceneQueryListener | |
| virtual | ~IntersectionSceneQueryListener () | 
| Additional Inherited Members | |
|  Public Types inherited from Ogre::SceneQuery | |
| enum | WorldFragmentType { WFT_NONE , WFT_PLANE_BOUNDED_REGION , WFT_SINGLE_INTERSECTION , WFT_CUSTOM_GEOMETRY , WFT_RENDER_OPERATION } | 
| This type can be used by collaborating applications & SceneManagers to agree on the type of world geometry to be returned from queries.  More... | |
|  Public Attributes inherited from Ogre::SceneQuery | |
| uint8 | mFirstRq | 
| uint8 | mLastRq | 
Separate SceneQuery class to query for pairs of objects which are possibly intersecting one another.
| Ogre::IntersectionSceneQuery::IntersectionSceneQuery | ( | SceneManager * | mgr | ) | 
| 
 | override | 
| 
 | virtual | 
Clears the results of the last query execution.
| 
 | virtual | 
Executes the query, returning the results back in one list.
| 
 | pure virtual | 
Executes the query and returns each match through a listener interface.
Implemented in Ogre::DefaultIntersectionSceneQuery.
| 
 | virtual | 
Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute.
| 
 | overridevirtual | 
Self-callback in order to deal with execute which returns collection.
Implements Ogre::IntersectionSceneQueryListener.
| 
 | overridevirtual | 
Self-callback in order to deal with execute which returns collection.
Implements Ogre::IntersectionSceneQueryListener.