OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
Ogre::DefaultIntersectionSceneQuery Class Reference

Default implementation of IntersectionSceneQuery. More...

#include <OgreSceneManager.h>

+ Inheritance diagram for Ogre::DefaultIntersectionSceneQuery:

Public Member Functions

 DefaultIntersectionSceneQuery (SceneManager *creator)
 
 ~DefaultIntersectionSceneQuery () override
 
void execute (IntersectionSceneQueryListener *listener) override
 See IntersectionSceneQuery. More...
 
- Public Member Functions inherited from Ogre::IntersectionSceneQuery
 IntersectionSceneQuery (SceneManager *mgr)
 
 ~IntersectionSceneQuery () override
 
virtual void clearResults ()
 Clears the results of the last query execution. More...
 
virtual IntersectionSceneQueryResultexecute ()
 Executes the query, returning the results back in one list. More...
 
virtual IntersectionSceneQueryResultgetLastResults () const
 Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute. More...
 
bool queryResult (MovableObject *first, MovableObject *second) override
 Self-callback in order to deal with execute which returns collection. More...
 
bool queryResult (MovableObject *movable, SceneQuery::WorldFragment *fragment) override
 Self-callback in order to deal with execute which returns collection. More...
 
- Public Member Functions inherited from Ogre::SceneQuery
 SceneQuery (SceneManager *mgr)
 Standard constructor, should be called by SceneManager. More...
 
virtual ~SceneQuery ()
 
virtual uint32 getQueryMask () const
 Returns the current mask for this query. More...
 
virtual const set< WorldFragmentType >::type * getSupportedWorldFragmentTypes () const
 Returns the types of world fragments this query supports. More...
 
virtual WorldFragmentType getWorldFragmentType () const
 Gets the current world fragment types to be returned from the query. More...
 
virtual void setQueryMask (uint32 mask)
 Sets the mask for results of this query. More...
 
virtual void setWorldFragmentType (enum WorldFragmentType wft)
 Tells the query what kind of world geometry to return from queries; often the full renderable geometry is not what is needed. More...
 
- Public Member Functions inherited from Ogre::IntersectionSceneQueryListener
virtual ~IntersectionSceneQueryListener ()
 

Additional Inherited Members

- Public Types inherited from Ogre::SceneQuery
enum  WorldFragmentType {
  WFT_NONE , WFT_PLANE_BOUNDED_REGION , WFT_SINGLE_INTERSECTION , WFT_CUSTOM_GEOMETRY ,
  WFT_RENDER_OPERATION
}
 This type can be used by collaborating applications & SceneManagers to agree on the type of world geometry to be returned from queries. More...
 
- Public Attributes inherited from Ogre::SceneQuery
uint8 mFirstRq
 
uint8 mLastRq
 

Detailed Description

Default implementation of IntersectionSceneQuery.

Constructor & Destructor Documentation

◆ DefaultIntersectionSceneQuery()

Ogre::DefaultIntersectionSceneQuery::DefaultIntersectionSceneQuery ( SceneManager creator)

◆ ~DefaultIntersectionSceneQuery()

Ogre::DefaultIntersectionSceneQuery::~DefaultIntersectionSceneQuery ( )
override

Member Function Documentation

◆ execute()

void Ogre::DefaultIntersectionSceneQuery::execute ( IntersectionSceneQueryListener listener)
overridevirtual

The documentation for this class was generated from the following file: