OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
Ogre::SphereSceneQuery Class Reference

Specialises the SceneQuery class for querying within a sphere. More...

#include <OgreSceneQuery.h>

+ Inheritance diagram for Ogre::SphereSceneQuery:

Public Member Functions

 SphereSceneQuery (SceneManager *mgr)
 
virtual ~SphereSceneQuery ()
 
const SpheregetSphere () const
 Gets the sphere which is being used for this query. More...
 
void setSphere (const Sphere &sphere)
 Sets the sphere which is to be used for this query. More...
 
- Public Member Functions inherited from Ogre::RegionSceneQuery
 RegionSceneQuery (SceneManager *mgr)
 Standard constructor, should be called by SceneManager. More...
 
 ~RegionSceneQuery () override
 
virtual void clearResults ()
 Clears the results of the last query execution. More...
 
virtual SceneQueryResultexecute ()
 Executes the query, returning the results back in one list. More...
 
virtual void execute (SceneQueryListener *listener)=0
 Executes the query and returns each match through a listener interface. More...
 
virtual SceneQueryResultgetLastResults () const
 Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute. More...
 
bool queryResult (MovableObject *first) override
 Self-callback in order to deal with execute which returns collection. More...
 
bool queryResult (SceneQuery::WorldFragment *fragment) override
 Self-callback in order to deal with execute which returns collection. More...
 
- Public Member Functions inherited from Ogre::SceneQuery
 SceneQuery (SceneManager *mgr)
 Standard constructor, should be called by SceneManager. More...
 
virtual ~SceneQuery ()
 
virtual uint32 getQueryMask () const
 Returns the current mask for this query. More...
 
virtual const set< WorldFragmentType >::type * getSupportedWorldFragmentTypes () const
 Returns the types of world fragments this query supports. More...
 
virtual WorldFragmentType getWorldFragmentType () const
 Gets the current world fragment types to be returned from the query. More...
 
virtual void setQueryMask (uint32 mask)
 Sets the mask for results of this query. More...
 
virtual void setWorldFragmentType (enum WorldFragmentType wft)
 Tells the query what kind of world geometry to return from queries; often the full renderable geometry is not what is needed. More...
 
- Public Member Functions inherited from Ogre::SceneQueryListener
virtual ~SceneQueryListener ()
 

Additional Inherited Members

- Public Types inherited from Ogre::SceneQuery
enum  WorldFragmentType {
  WFT_NONE , WFT_PLANE_BOUNDED_REGION , WFT_SINGLE_INTERSECTION , WFT_CUSTOM_GEOMETRY ,
  WFT_RENDER_OPERATION
}
 This type can be used by collaborating applications & SceneManagers to agree on the type of world geometry to be returned from queries. More...
 
- Public Attributes inherited from Ogre::SceneQuery
uint8 mFirstRq
 
uint8 mLastRq
 

Detailed Description

Specialises the SceneQuery class for querying within a sphere.

Constructor & Destructor Documentation

◆ SphereSceneQuery()

Ogre::SphereSceneQuery::SphereSceneQuery ( SceneManager mgr)

◆ ~SphereSceneQuery()

virtual Ogre::SphereSceneQuery::~SphereSceneQuery ( )
virtual

Member Function Documentation

◆ getSphere()

const Sphere& Ogre::SphereSceneQuery::getSphere ( ) const

Gets the sphere which is being used for this query.

◆ setSphere()

void Ogre::SphereSceneQuery::setSphere ( const Sphere sphere)

Sets the sphere which is to be used for this query.


The documentation for this class was generated from the following file: