|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
Handles the WorkQueue management of the chunks. More...
#include <OgreVolumeChunkHandler.h>
 Inheritance diagram for Ogre::Volume::ChunkHandler:
 Inheritance diagram for Ogre::Volume::ChunkHandler:| Public Member Functions | |
| ChunkHandler () | |
| Constructor. | |
| virtual | ~ChunkHandler () | 
| Destructor. | |
| void | addRequest (const ChunkRequest &req) | 
| Adds a new ChunkRequest to be loaded to the WorkQueue. | |
| WorkQueue::Response * | handleRequest (const WorkQueue::Request *req, const WorkQueue *srcQ) | 
| Implementation for WorkQueue::RequestHandler. | |
| void | handleResponse (const WorkQueue::Response *res, const WorkQueue *srcQ) | 
| Implementation for WorkQueue::ResponseHandler. | |
| void | processWorkQueue () | 
| Calls the process-update of the WorkQueue so it doesn't block. | |
|  Public Member Functions inherited from Ogre::WorkQueue::RequestHandler | |
| RequestHandler () | |
| virtual | ~RequestHandler () | 
| virtual bool | canHandleRequest (const Request *req, const WorkQueue *srcQ) | 
| Return whether this handler can process a given request. | |
|  Public Member Functions inherited from Ogre::WorkQueue::ResponseHandler | |
| ResponseHandler () | |
| virtual | ~ResponseHandler () | 
| virtual bool | canHandleResponse (const Response *res, const WorkQueue *srcQ) | 
| Return whether this handler can process a given response. | |
Handles the WorkQueue management of the chunks.
| Ogre::Volume::ChunkHandler::ChunkHandler | ( | ) | 
Constructor.
| 
 | virtual | 
Destructor.
| void Ogre::Volume::ChunkHandler::addRequest | ( | const ChunkRequest & | req | ) | 
Adds a new ChunkRequest to be loaded to the WorkQueue.
| req | The ChunkRequest. | 
| 
 | virtual | 
Implementation for WorkQueue::RequestHandler.
Implements Ogre::WorkQueue::RequestHandler.
| 
 | virtual | 
Implementation for WorkQueue::ResponseHandler.
Implements Ogre::WorkQueue::ResponseHandler.
| void Ogre::Volume::ChunkHandler::processWorkQueue | ( | ) | 
Calls the process-update of the WorkQueue so it doesn't block.