OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
OgreAtmosphereNpr.h File Reference
#include "OgreAtmospherePrerequisites.h"
#include "OgreAtmosphereComponent.h"
#include "OgreColourValue.h"
#include "OgreSharedPtr.h"
#include "OgreVector3.h"
#include <map>
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::AtmosphereNpr
 Non-physically-based-render (NPR) Atmosphere solution. More...
 
struct  Ogre::AtmosphereNpr::Preset
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>