OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
OgreD3D11RenderSystem.h File Reference

Classes

class  Ogre::D3D11RenderSystem
 Implementation of DirectX11 as a rendering system. More...
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
 

Macros

#define SUPPORT_SM2_0_HLSL_SHADERS   0
 

Macro Definition Documentation

◆ SUPPORT_SM2_0_HLSL_SHADERS

#define SUPPORT_SM2_0_HLSL_SHADERS   0