OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
OgreRenderQueue.h File Reference
#include "OgrePrerequisites.h"
#include "OgreHlmsCommon.h"
#include "OgreIteratorWrappers.h"
#include "OgreSharedPtr.h"
#include "Threading/OgreLightweightMutex.h"
#include "Threading/OgreSemaphore.h"
#include "OgreHeaderPrefix.h"
#include <atomic>
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::ParallelHlmsCompileQueue
 
struct  Ogre::ParallelHlmsCompileQueue::Request
 
struct  Ogre::QueuedRenderable
 
class  Ogre::RenderQueue
 Class to manage the scene object rendering queue. More...
 
class  Ogre::RqBits
 

Namespaces

 Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
 

Macros

#define OGRE_RQ_MAKE_MASK(x)   ( ( 1 << ( x ) ) - 1 )