OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
OgreVolumeMeshBuilder.h File Reference
#include <vector>
#include "OgreManualObject.h"
#include "OgreVector3.h"
#include "OgreAxisAlignedBox.h"
#include "OgreVolumePrerequisites.h"


class  Ogre::Volume::MeshBuilder
 Class to build up a mesh with vertices and indices. More...
class  Ogre::Volume::MeshBuilderCallback
 Callback class when the user needs information about the triangles of chunks of a LOD level. More...
struct  Ogre::Volume::Vertex
 Lightweight struct to represent a mesh vertex. More...


 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>


typedef vector< size_t >::type Ogre::Volume::VecIndices
 To hold indices. More...
typedef vector< Vertex >::type Ogre::Volume::VecVertex
 To hold vertices. More...
typedef struct _OgreVolumeExport Ogre::Volume::Vertex Ogre::Volume::Vertex
 Lightweight struct to represent a mesh vertex. More...


bool _OgreVolumeExport Ogre::Volume::operator< (const Vertex &a, const Vertex &b)
 A less operator. More...
bool _OgreVolumeExport Ogre::Volume::operator== (Vertex const &a, Vertex const &b)
 == operator for two vertices. More...