OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::ColourFaderAffectorFX2 Class Reference

This plugin subclass of ParticleAffector allows you to alter the colour of particles. More...

#include <OgreColourFaderAffectorFX2.h>

+ Inheritance diagram for Ogre::ColourFaderAffectorFX2:

Public Member Functions

 ColourFaderAffectorFX2 ()
 
void _cloneFrom (const ParticleAffector2 *original) override
 
float getAlphaAdjust () const
 Gets the alpha adjustment to be made per second to particles. More...
 
float getBlueAdjust () const
 Gets the blue adjustment to be made per second to particles. More...
 
float getGreenAdjust () const
 Gets the green adjustment to be made per second to particles. More...
 
const Vector4getMaxColour () const
 
const Vector4getMinColour () const
 
float getRedAdjust () const
 Gets the red adjustment to be made per second to particles. More...
 
String getType () const override
 Returns the name of the type of affector. More...
 
void run (ParticleCpuData cpuData, size_t numParticles, ArrayReal timeSinceLast) const override
 
void setAdjust (float red, float green, float blue, float alpha=0.0)
 Sets the colour adjustment to be made per second to particles. More...
 
void setAlphaAdjust (float alpha)
 Sets the alpha adjustment to be made per second to particles. More...
 
void setBlueAdjust (float blue)
 Sets the blue adjustment to be made per second to particles. More...
 
void setGreenAdjust (float green)
 Sets the green adjustment to be made per second to particles. More...
 
void setMaxColour (const Vector4 &rgba)
 Sets the maximum value to which the particles will be clamped against. More...
 
void setMinColour (const Vector4 &rgba)
 Sets the minimum value to which the particles will be clamped against. More...
 
void setRedAdjust (float red)
 Sets the red adjustment to be made per second to particles. More...
 
- Public Member Functions inherited from Ogre::ParticleAffector2
virtual void initEmittedParticles (ParticleCpuData, const EmittedParticle *, size_t) const
 Initializes particles Can be called by multiple threads. More...
 
virtual bool needsInitialization () const
 Returns true if initEmittedParticles() must be called on a particle that has been emitted. More...
 
virtual void oneTimeInit ()
 
virtual bool wantsRotation () const
 Returns true if ParticleSystemDef should default to something else other than ParticleRotationType::None. More...
 
- Public Member Functions inherited from Ogre::StringInterface
 StringInterface ()
 
virtual ~StringInterface ()
 Virtual destructor, see Effective C++. More...
 
virtual void copyParametersTo (StringInterface *dest) const
 Method for copying this object's parameters to another object. More...
 
ParamDictionarygetParamDictionary ()
 Retrieves the parameter dictionary for this class. More...
 
const ParamDictionarygetParamDictionary () const
 
virtual String getParameter (const String &name) const
 Generic parameter retrieval method. More...
 
const ParameterListgetParameters () const
 Retrieves a list of parameters valid for this object. More...
 
virtual bool setParameter (const String &name, const String &value)
 Generic parameter setting method. More...
 
virtual void setParameterList (const NameValuePairList &paramList)
 Generic multiple parameter setting method. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from Ogre::StringInterface
static void cleanupDictionary ()
 Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g. More...
 

Detailed Description

This plugin subclass of ParticleAffector allows you to alter the colour of particles.

Remarks
This class supplies the ParticleAffector implementation required to modify the colour of particle in mid-flight.

Constructor & Destructor Documentation

◆ ColourFaderAffectorFX2()

Ogre::ColourFaderAffectorFX2::ColourFaderAffectorFX2 ( )

Member Function Documentation

◆ _cloneFrom()

void Ogre::ColourFaderAffectorFX2::_cloneFrom ( const ParticleAffector2 original)
overridevirtual

◆ getAlphaAdjust()

float Ogre::ColourFaderAffectorFX2::getAlphaAdjust ( ) const

Gets the alpha adjustment to be made per second to particles.

◆ getBlueAdjust()

float Ogre::ColourFaderAffectorFX2::getBlueAdjust ( ) const

Gets the blue adjustment to be made per second to particles.

◆ getGreenAdjust()

float Ogre::ColourFaderAffectorFX2::getGreenAdjust ( ) const

Gets the green adjustment to be made per second to particles.

◆ getMaxColour()

const Vector4& Ogre::ColourFaderAffectorFX2::getMaxColour ( ) const

◆ getMinColour()

const Vector4& Ogre::ColourFaderAffectorFX2::getMinColour ( ) const

◆ getRedAdjust()

float Ogre::ColourFaderAffectorFX2::getRedAdjust ( ) const

Gets the red adjustment to be made per second to particles.

◆ getType()

String Ogre::ColourFaderAffectorFX2::getType ( ) const
overridevirtual

Returns the name of the type of affector.

Remarks
This property is useful for determining the type of affector procedurally so another can be created.

Implements Ogre::ParticleAffector2.

◆ run()

void Ogre::ColourFaderAffectorFX2::run ( ParticleCpuData  cpuData,
size_t  numParticles,
ArrayReal  timeSinceLast 
) const
overridevirtual

◆ setAdjust()

void Ogre::ColourFaderAffectorFX2::setAdjust ( float  red,
float  green,
float  blue,
float  alpha = 0.0 
)

Sets the colour adjustment to be made per second to particles.

Parameters
red,green,blue,alphaSets the adjustment to be made to each of the colour components per second. These values will be added to the colour of all particles every second, scaled over each frame for a smooth adjustment.

◆ setAlphaAdjust()

void Ogre::ColourFaderAffectorFX2::setAlphaAdjust ( float  alpha)

Sets the alpha adjustment to be made per second to particles.

Parameters
alphaThe adjustment to be made to the colour component per second. This value will be added to the colour of all particles every second, scaled over each frame for a smooth adjustment.

◆ setBlueAdjust()

void Ogre::ColourFaderAffectorFX2::setBlueAdjust ( float  blue)

Sets the blue adjustment to be made per second to particles.

Parameters
blueThe adjustment to be made to the colour component per second. This value will be added to the colour of all particles every second, scaled over each frame for a smooth adjustment.

◆ setGreenAdjust()

void Ogre::ColourFaderAffectorFX2::setGreenAdjust ( float  green)

Sets the green adjustment to be made per second to particles.

Parameters
greenThe adjustment to be made to the colour component per second. This value will be added to the colour of all particles every second, scaled over each frame for a smooth adjustment.

◆ setMaxColour()

void Ogre::ColourFaderAffectorFX2::setMaxColour ( const Vector4 rgba)

Sets the maximum value to which the particles will be clamped against.

Parameters
rgbaRGBA components stored in xyzw.

◆ setMinColour()

void Ogre::ColourFaderAffectorFX2::setMinColour ( const Vector4 rgba)

Sets the minimum value to which the particles will be clamped against.

Parameters
rgbaRGBA components stored in xyzw.

◆ setRedAdjust()

void Ogre::ColourFaderAffectorFX2::setRedAdjust ( float  red)

Sets the red adjustment to be made per second to particles.

Parameters
redThe adjustment to be made to the colour component per second. This value will be added to the colour of all particles every second, scaled over each frame for a smooth adjustment.

The documentation for this class was generated from the following file: