OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::CompositorPassClear Class Reference

Implementation of CompositorPass This implementation will clear the RenderTarget using the parameters from definition (rectangle area, which buffers, what values, etc) More...

#include <OgreCompositorPassClear.h>

+ Inheritance diagram for Ogre::CompositorPassClear:

Public Member Functions

 CompositorPassClear (const CompositorPassClearDef *definition, SceneManager *sceneManager, const RenderTargetViewDef *rtv, CompositorNode *parentNode)
 
void execute (const Camera *lodCamera) override
 
- Public Member Functions inherited from Ogre::CompositorPass
 CompositorPass (const CompositorPassDef *definition, CompositorNode *parentNode)
 
virtual ~CompositorPass ()
 
ResourceTransitionArray_getResourceTransitionsNonConst ()
 
Vector2 getActualDimensions () const
 
const TextureGpugetAnyTargetTexture () const
 Contains the first valid texture in mRenderPassDesc, to be used for reference (e.g. More...
 
const CompositorPassDefgetDefinition () const
 
const CompositorNodegetParentNode () const
 
RenderPassDescriptorgetRenderPassDesc () const
 
const ResourceTransitionArraygetResourceTransitions () const
 
const CompositorTextureVecgetTextureDependencies () const
 
CompositorPassType getType () const
 
Real getViewportAspectRatio (size_t vpIdx)
 
virtual void notifyCleared ()
 
virtual void notifyDestroyed (const UavBufferPacked *buffer)
 
virtual void notifyDestroyed (TextureGpu *channel)
 
virtual bool notifyRecreated (const TextureGpu *channel)
 
virtual void notifyRecreated (const UavBufferPacked *oldBuffer, UavBufferPacked *newBuffer)
 
void profilingBegin ()
 
void profilingEnd ()
 
virtual void resetNumPassesLeft ()
 

Detailed Description

Implementation of CompositorPass This implementation will clear the RenderTarget using the parameters from definition (rectangle area, which buffers, what values, etc)

Author
Matias N. Goldberg
Version
1.0

Constructor & Destructor Documentation

◆ CompositorPassClear()

Ogre::CompositorPassClear::CompositorPassClear ( const CompositorPassClearDef definition,
SceneManager sceneManager,
const RenderTargetViewDef rtv,
CompositorNode parentNode 
)

Member Function Documentation

◆ execute()

void Ogre::CompositorPassClear::execute ( const Camera lodCamera)
overridevirtual

Implements Ogre::CompositorPass.


The documentation for this class was generated from the following file: