OGRE-Next  3.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::DefaultSceneManagerFactory Class Referencefinal

Factory for default scene manager. More...

#include <OgreSceneManagerEnumerator.h>

+ Inheritance diagram for Ogre::DefaultSceneManagerFactory:

Public Member Functions

 DefaultSceneManagerFactory ()
 
 ~DefaultSceneManagerFactory () override
 
SceneManagercreateInstance (const String &instanceName, size_t numWorkerThreads) override
 Create a new instance of a SceneManager. More...
 
void destroyInstance (SceneManager *instance) override
 Destroy an instance of a SceneManager. More...
 
- Public Member Functions inherited from Ogre::SceneManagerFactory
 SceneManagerFactory ()
 
virtual ~SceneManagerFactory ()
 
virtual const SceneManagerMetaDatagetMetaData () const
 Get information about the SceneManager type created by this factory. More...
 

Static Public Attributes

static const String FACTORY_TYPE_NAME
 Factory type name. More...
 

Detailed Description

Factory for default scene manager.

Constructor & Destructor Documentation

◆ DefaultSceneManagerFactory()

Ogre::DefaultSceneManagerFactory::DefaultSceneManagerFactory ( )
inline

◆ ~DefaultSceneManagerFactory()

Ogre::DefaultSceneManagerFactory::~DefaultSceneManagerFactory ( )
inlineoverride

Member Function Documentation

◆ createInstance()

SceneManager* Ogre::DefaultSceneManagerFactory::createInstance ( const String instanceName,
size_t  numWorkerThreads 
)
overridevirtual

Create a new instance of a SceneManager.

Remarks
Don't call directly, use SceneManagerEnumerator::createSceneManager.

Implements Ogre::SceneManagerFactory.

◆ destroyInstance()

void Ogre::DefaultSceneManagerFactory::destroyInstance ( SceneManager instance)
overridevirtual

Destroy an instance of a SceneManager.

Implements Ogre::SceneManagerFactory.

Member Data Documentation

◆ FACTORY_TYPE_NAME

const String Ogre::DefaultSceneManagerFactory::FACTORY_TYPE_NAME
static

Factory type name.


The documentation for this class was generated from the following file: