Class which will create instances of a given SceneManager.
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#include <OgreSceneManager.h>
Class which will create instances of a given SceneManager.
◆ SceneManagerFactory()
Ogre::SceneManagerFactory::SceneManagerFactory |
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inline |
◆ ~SceneManagerFactory()
virtual Ogre::SceneManagerFactory::~SceneManagerFactory |
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virtual |
◆ createInstance()
virtual SceneManager* Ogre::SceneManagerFactory::createInstance |
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const String & |
instanceName, |
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size_t |
numWorkerThreads |
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) |
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pure virtual |
◆ destroyInstance()
virtual void Ogre::SceneManagerFactory::destroyInstance |
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SceneManager * |
instance | ) |
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pure virtual |
◆ getMetaData()
Get information about the SceneManager type created by this factory.
The documentation for this class was generated from the following file: