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OGRE-Next 4.0.0unstable
Object-Oriented Graphics Rendering Engine
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Represents Indirect buffers for storing draw call commands. More...
#include <OgreIndirectBufferPacked.h>
Represents Indirect buffers for storing draw call commands.
Ogre::IndirectBufferPacked::IndirectBufferPacked | ( | size_t | internalBufStartBytes, |
size_t | numElements, | ||
uint32 | bytesPerElement, | ||
uint32 | numElementsPadding, | ||
BufferType | bufferType, | ||
void * | initialData, | ||
bool | keepAsShadow, | ||
VaoManager * | vaoManager, | ||
BufferInterface * | bufferInterface | ||
) |
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override |
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inlineoverridevirtual |
Useful to query which one is the derived class.
Implements Ogre::BufferPacked.
References Ogre::BP_TYPE_INDIRECT.