|
| IndirectBufferPacked (size_t internalBufStartBytes, size_t numElements, uint32 bytesPerElement, uint32 numElementsPadding, BufferType bufferType, void *initialData, bool keepAsShadow, VaoManager *vaoManager, BufferInterface *bufferInterface) |
|
| ~IndirectBufferPacked () override |
|
BufferPackedTypes | getBufferPackedType () const override |
| Useful to query which one is the derived class. More...
|
|
unsigned char * | getSwBufferPtr () |
|
| BufferPacked (size_t internalBufferStartBytes, size_t numElements, uint32 bytesPerElement, uint32 numElementsPadding, BufferType bufferType, void *initialData, bool keepAsShadow, VaoManager *vaoManager, BufferInterface *bufferInterface) |
| Generic constructor. More...
|
|
virtual | ~BufferPacked () |
|
size_t | _getFinalBufferStart () const |
|
size_t | _getInternalBufferStart () const |
|
size_t | _getInternalNumElements () const |
|
size_t | _getInternalTotalSizeBytes () const |
|
void | _setBufferInterface (BufferInterface *bufferInterface) |
| For internal use. More...
|
|
void | _setShadowCopy (void *copy) |
| This will not delete the existing shadow copy so it can be used for other purposes if it is not needed call OGRE_FREE_SIMD( m->getShadowCopy(), MEMCATEGORY_GEOMETRY ) before calling this function. More...
|
|
void | advanceFrame () |
|
void | copyTo (BufferPacked *dstBuffer, size_t dstElemStart=0, size_t srcElemStart=0, size_t srcNumElems=std::numeric_limits< size_t >::max()) |
| Copies the contents of this buffer to another, using GPU -> GPU transfers. More...
|
|
BufferInterface * | getBufferInterface () const |
|
BufferType | getBufferType () const |
|
uint32 | getBytesPerElement () const |
|
MappingState | getMappingState () const |
| Returns the mapping state. More...
|
|
size_t | getNumElements () const |
|
virtual BufferPacked * | getOriginalBufferType () |
| If this buffer has been reinterpreted from an UavBufferPacked, returns the original version, otherwise returns 'this'. More...
|
|
const void * | getShadowCopy () const |
|
size_t | getTotalSizeBytes () const |
|
bool | isCurrentlyMapped () const |
| Returns whether the buffer is currently mapped. More...
|
|
void *RESTRICT_ALIAS_RETURN | map (size_t elementStart, size_t elementCount, bool bAdvanceFrame=true) |
| Maps the specified region to a pointer the CPU can access. More...
|
|
AsyncTicketPtr | readRequest (size_t elementStart, size_t elementCount) |
| Async data read request. More...
|
|
void | regressFrame () |
| Performs the opposite of. More...
|
|
void | unmap (UnmapOptions unmapOption, size_t flushStartElem=0, size_t flushSizeElem=0) |
| Unmaps or flushes the region mapped with. More...
|
|
virtual void | upload (const void *data, size_t elementStart, size_t elementCount) |
| Sends the provided data to the GPU. More...
|
|
virtual | ~GpuTrackedResource () |
|
virtual bool | isTextureGpu () const |
|
Represents Indirect buffers for storing draw call commands.