OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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#include <OgreLodCollapseCostCurvature.h>
Public Member Functions | |
Real | computeEdgeCollapseCost (LodData *data, LodData::VertexI srci, LodData::Edge *dstEdge) override |
Returns the collapse cost of the given edge. More... | |
Public Member Functions inherited from Ogre::LodCollapseCost | |
virtual | ~LodCollapseCost () |
virtual void | computeVertexCollapseCost (LodData *data, LodData::VertexI vertexi, Real &collapseCost, LodData::VertexI &collapseToi) |
Called by initVertexCollapseCost and updateVertexCollapseCost, when the vertex minimal cost needs to be updated. More... | |
virtual void | initCollapseCosts (LodData *data) |
This is called after the LodInputProvider has initialized LodData. More... | |
virtual void | initVertexCollapseCost (LodData *data, LodData::VertexI vertexi) |
Called from initCollapseCosts for every edge. More... | |
virtual void | updateVertexCollapseCost (LodData *data, LodData::VertexI vertexi) |
Called when edge cost gets invalid. More... | |
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overridevirtual |
Returns the collapse cost of the given edge.
Implements Ogre::LodCollapseCost.