#include <OgreLodData.h>
◆ computeNormal()
void Ogre::LodData::Triangle::computeNormal |
( |
const VertexList & |
vertexList | ) |
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◆ getVertexID()
unsigned int Ogre::LodData::Triangle::getVertexID |
( |
const VertexI |
vi | ) |
const |
◆ hasVertex()
bool Ogre::LodData::Triangle::hasVertex |
( |
const VertexI |
vi | ) |
const |
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inline |
◆ isMalformed()
bool Ogre::LodData::Triangle::isMalformed |
( |
| ) |
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◆ isRemoved()
bool Ogre::LodData::Triangle::isRemoved |
( |
| ) |
const |
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inline |
◆ setRemoved()
void Ogre::LodData::Triangle::setRemoved |
( |
| ) |
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inline |
◆ submeshID()
unsigned int Ogre::LodData::Triangle::submeshID |
( |
| ) |
const |
|
inline |
◆ normal
Vector3 Ogre::LodData::Triangle::normal |
◆ submeshIDOrRemovedTag
unsigned int Ogre::LodData::Triangle::submeshIDOrRemovedTag |
ID of the submesh.
Usable with mMesh.getSubMesh() function. Holds ~0U for removed triangles
◆ vertexi
VertexI Ogre::LodData::Triangle::vertexi[3] |
◆ vertexID
unsigned int Ogre::LodData::Triangle::vertexID[3] |
Vertex ID in the buffer associated with the submeshID.
The documentation for this struct was generated from the following file: