OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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#include <OgreSceneManager.h>
Public Member Functions | |
UpdateLodRequest () | |
UpdateLodRequest (uint8 _firstRq, uint8 _lastRq, const ObjectMemoryManagerVec *_objectMemManager, const Camera *_camera, const Camera *_lodCamera, Real _lodBias) | |
Public Member Functions inherited from Ogre::CullFrustumRequest | |
CullFrustumRequest () | |
CullFrustumRequest (uint8 _firstRq, uint8 _lastRq, bool _casterPass, bool _addToRenderQueue, bool _cullingLights, const ObjectMemoryManagerVec *_objectMemManager, const Camera *_camera, const Camera *_lodCamera) | |
Public Attributes | |
Real | lodBias |
Public Attributes inherited from Ogre::CullFrustumRequest | |
bool | addToRenderQueue |
Whether we should immediately add to render queue v2 objects. More... | |
Camera const * | camera |
Camera whose frustum we're to cull against. Must be const (read only for all threads). More... | |
bool | casterPass |
Whether this is a shadow mapping pass. More... | |
bool | cullingLights |
uint8 | firstRq |
First RenderQueue ID to render (inclusive) More... | |
uint8 | lastRq |
Last RenderQueue ID to render (exclusive) More... | |
Camera const * | lodCamera |
Camera whose frustum we're to cull against. Must be const (read only for all threads). More... | |
ObjectMemoryManagerVec const * | objectMemManager |
Memory manager of the objects to cull. More... | |
Additional Inherited Members | |
Public Types inherited from Ogre::CullFrustumRequest | |
typedef vector< ObjectMemoryManager * >::type | ObjectMemoryManagerVec |
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inline |
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inline |
Real Ogre::UpdateLodRequest::lodBias |