_convertToLocal(const Ogre::Vector3 &globalVec) const (defined in Forests::BatchedGeometry) | Forests::BatchedGeometry | |
_getCreator(void) const | Ogre::MovableObject | |
_getLightList() | Ogre::MovableObject | |
_getManager(void) const | Ogre::MovableObject | |
_getParentNodeFullTransform(void) const | Ogre::MovableObject | virtual |
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | virtual |
_notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | virtual |
_notifyManager(SceneManager *man) | Ogre::MovableObject | virtual |
_notifyMoved(void) | Ogre::MovableObject | virtual |
_releaseManualHardwareResources() | Ogre::MovableObject | virtual |
_restoreManualHardwareResources() | Ogre::MovableObject | virtual |
addEntity(Ogre::Entity *ent, const Ogre::Vector3 &position, const Ogre::Quaternion &orientation=Ogre::Quaternion::IDENTITY, const Ogre::Vector3 &scale=Ogre::Vector3::UNIT_SCALE, const Ogre::ColourValue &color=Ogre::ColourValue::White) (defined in Forests::WindBatchedGeometry) | Forests::WindBatchedGeometry | virtual |
addQueryFlags(uint32 flags) | Ogre::MovableObject | |
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | |
AnimableObject() | Ogre::AnimableObject | |
BatchedGeometry(Ogre::SceneManager *mgr, Ogre::SceneNode *rootSceneNode) | Forests::BatchedGeometry | |
build() | Forests::BatchedGeometry | |
clear() (defined in Forests::BatchedGeometry) | Forests::BatchedGeometry | |
clearShadowRenderableList(ShadowRenderableList &shadowRenderables) | Ogre::ShadowCaster | static |
createAnimableValue(const String &valueName) | Ogre::AnimableObject | virtual |
detachFromParent(void) | Ogre::MovableObject | |
extractVertexDataFromShared(const Ogre::MeshPtr &mesh) (defined in Forests::BatchedGeometry) | Forests::BatchedGeometry | protectedstatic |
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | static |
getAnimableValueNames(void) const | Ogre::AnimableObject | virtual |
getBoundingBox(void) const (defined in Forests::BatchedGeometry) | Forests::BatchedGeometry | inlinevirtual |
getBoundingRadius(void) const (defined in Forests::BatchedGeometry) | Forests::BatchedGeometry | inlinevirtual |
getBoundingRadiusScaled() const | Ogre::MovableObject | |
getCastShadows(void) const override | Ogre::MovableObject | virtual |
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::ShadowCaster | |
getDefaultQueryFlags() | Ogre::MovableObject | static |
getDefaultVisibilityFlags() | Ogre::MovableObject | static |
getEdgeList(void) | Ogre::ShadowCaster | virtual |
getFormatString(Ogre::SubEntity *ent) (defined in Forests::BatchedGeometry) | Forests::BatchedGeometry | protectedstatic |
getLightCapBounds(void) const | Ogre::ShadowCaster | |
getLightMask() const | Ogre::MovableObject | |
getListener(void) const | Ogre::MovableObject | |
getName(void) const | Ogre::MovableObject | |
getParentNode(void) const | Ogre::MovableObject | |
getParentSceneNode(void) const | Ogre::MovableObject | |
getPointExtrusionDistance(const Light *l) const override | Ogre::MovableObject | virtual |
getQueryFlags(void) const | Ogre::MovableObject | virtual |
getReceivesShadows() | Ogre::MovableObject | |
getRenderingDistance(void) const | Ogre::MovableObject | |
getRenderingMinPixelSize() const | Ogre::MovableObject | |
getRenderQueueGroup(void) const | Ogre::MovableObject | |
getShadowVolumeRenderableList(const Light *light, const HardwareIndexBufferPtr &indexBuffer, size_t &indexBufferUsedSize, float extrusionDistance, int flags=0) | Ogre::ShadowCaster | virtual |
getSubBatchIterator() const (defined in Forests::BatchedGeometry) | Forests::BatchedGeometry | inline |
getSubBatchIterator() (defined in Forests::BatchedGeometry) | Forests::BatchedGeometry | inline |
getTypeFlags(void) const | Ogre::MovableObject | virtual |
getUserAny(void) const | Ogre::MovableObject | |
getUserObjectBindings() | Ogre::MovableObject | |
getUserObjectBindings() const | Ogre::MovableObject | |
getVisibilityFlags(void) const | Ogre::MovableObject | virtual |
getVisible(void) const | Ogre::MovableObject | |
getWorldBoundingBox(bool derive=false) const override | Ogre::MovableObject | virtual |
getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | virtual |
hasEdgeList() | Ogre::ShadowCaster | |
isAttached(void) const | Ogre::MovableObject | |
isDebugDisplayEnabled(void) const | Ogre::MovableObject | |
isInScene(void) const | Ogre::MovableObject | virtual |
isParentTagPoint() const | Ogre::MovableObject | |
Ogre::MovableObject::isVisible(void) const | Ogre::MovableObject | virtual |
m_boundsAAB (defined in Forests::BatchedGeometry) | Forests::BatchedGeometry | protected |
m_BoundsUndefined (defined in Forests::BatchedGeometry) | Forests::BatchedGeometry | protected |
m_Built (defined in Forests::BatchedGeometry) | Forests::BatchedGeometry | protected |
m_mapSubBatch (defined in Forests::BatchedGeometry) | Forests::BatchedGeometry | protected |
m_vecCenter (defined in Forests::BatchedGeometry) | Forests::BatchedGeometry | protected |
MovableObject() | Ogre::MovableObject | |
MovableObject(const String &name) | Ogre::MovableObject | |
queryLights(void) const | Ogre::MovableObject | |
removeQueryFlags(uint32 flags) | Ogre::MovableObject | |
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | |
s_vertexType2Size | Forests::BatchedGeometry | protectedstatic |
setCastShadows(bool enabled) | Ogre::MovableObject | |
setDebugDisplayEnabled(bool enabled) | Ogre::MovableObject | |
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | static |
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | static |
setGeom(const PagedGeometry *geom) (defined in Forests::WindBatchedGeometry) | Forests::WindBatchedGeometry | inline |
setLightMask(uint32 lightMask) | Ogre::MovableObject | |
setListener(Listener *listener) | Ogre::MovableObject | |
setQueryFlags(uint32 flags) | Ogre::MovableObject | |
setRenderingDistance(Real dist) | Ogre::MovableObject | |
setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | |
setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | virtual |
setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) | Ogre::MovableObject | virtual |
setUserAny(const Any &anything) | Ogre::MovableObject | |
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | |
setVisible(bool visible) | Ogre::MovableObject | |
ShadowRenderableList typedef | Ogre::ShadowCaster | |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster | |
TConstSubBatchIterator typedef (defined in Forests::BatchedGeometry) | Forests::BatchedGeometry | |
TSubBatchIterator typedef (defined in Forests::BatchedGeometry) | Forests::BatchedGeometry | |
TSubBatchMap typedef | Forests::BatchedGeometry | |
WindBatchedGeometry(Ogre::SceneManager *mgr, Ogre::SceneNode *rootSceneNode, const PagedGeometry *pagedGeom) (defined in Forests::WindBatchedGeometry) | Forests::WindBatchedGeometry | |
~AnimableObject() | Ogre::AnimableObject | virtual |
~BatchedGeometry() (defined in Forests::BatchedGeometry) | Forests::BatchedGeometry | |
~MovableObject() | Ogre::MovableObject | virtual |
~ShadowCaster() | Ogre::ShadowCaster | virtual |