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| BatchedGeometry (Ogre::SceneManager *mgr, Ogre::SceneNode *rootSceneNode) |
| Constructor.
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TConstSubBatchIterator | getSubBatchIterator () const |
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TSubBatchIterator | getSubBatchIterator () |
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virtual void | addEntity (Ogre::Entity *ent, const Ogre::Vector3 &position, const Ogre::Quaternion &orientation=Ogre::Quaternion::IDENTITY, const Ogre::Vector3 &scale=Ogre::Vector3::UNIT_SCALE, const Ogre::ColourValue &color=Ogre::ColourValue::White) |
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void | build () |
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void | clear () |
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Ogre::Vector3 | _convertToLocal (const Ogre::Vector3 &globalVec) const |
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const Ogre::AxisAlignedBox & | getBoundingBox (void) const |
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Ogre::Real | getBoundingRadius (void) const |
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| MovableObject (const String &name) |
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MovableObjectFactory * | _getCreator (void) const |
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LightList * | _getLightList () |
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SceneManager * | _getManager (void) const |
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virtual const Affine3 & | _getParentNodeFullTransform (void) const |
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virtual void | _notifyAttached (Node *parent, bool isTagPoint=false) |
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virtual void | _notifyCreator (MovableObjectFactory *fact) |
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virtual void | _notifyManager (SceneManager *man) |
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virtual void | _notifyMoved (void) |
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virtual void | _releaseManualHardwareResources () |
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virtual void | _restoreManualHardwareResources () |
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void | addQueryFlags (uint32 flags) |
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void | addVisibilityFlags (uint32 flags) |
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void | detachFromParent (void) |
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Real | getBoundingRadiusScaled () const |
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bool | getCastShadows (void) const override |
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uint32 | getLightMask () const |
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Listener * | getListener (void) const |
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const String & | getName (void) const |
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Node * | getParentNode (void) const |
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SceneNode * | getParentSceneNode (void) const |
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Real | getPointExtrusionDistance (const Light *l) const override |
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virtual uint32 | getQueryFlags (void) const |
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bool | getReceivesShadows () |
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Real | getRenderingDistance (void) const |
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Real | getRenderingMinPixelSize () const |
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uint8 | getRenderQueueGroup (void) const |
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virtual uint32 | getTypeFlags (void) const |
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const Any & | getUserAny (void) const |
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UserObjectBindings & | getUserObjectBindings () |
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const UserObjectBindings & | getUserObjectBindings () const |
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virtual uint32 | getVisibilityFlags (void) const |
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bool | getVisible (void) const |
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const AxisAlignedBox & | getWorldBoundingBox (bool derive=false) const override |
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virtual const Sphere & | getWorldBoundingSphere (bool derive=false) const |
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bool | isAttached (void) const |
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bool | isDebugDisplayEnabled (void) const |
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virtual bool | isInScene (void) const |
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bool | isParentTagPoint () const |
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const LightList & | queryLights (void) const |
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void | removeQueryFlags (uint32 flags) |
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void | removeVisibilityFlags (uint32 flags) |
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void | setCastShadows (bool enabled) |
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void | setDebugDisplayEnabled (bool enabled) |
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void | setLightMask (uint32 lightMask) |
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void | setListener (Listener *listener) |
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void | setQueryFlags (uint32 flags) |
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void | setRenderingDistance (Real dist) |
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void | setRenderingMinPixelSize (Real pixelSize) |
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virtual void | setRenderQueueGroup (uint8 queueID) |
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virtual void | setRenderQueueGroupAndPriority (uint8 queueID, ushort priority) |
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void | setUserAny (const Any &anything) |
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void | setVisibilityFlags (uint32 flags) |
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void | setVisible (bool visible) |
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Public Member Functions inherited from Ogre::ShadowCaster |
const AxisAlignedBox & | getDarkCapBounds (const Light &light, Real dirLightExtrusionDist) const |
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virtual EdgeData * | getEdgeList (void) |
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const AxisAlignedBox & | getLightCapBounds (void) const |
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virtual const ShadowRenderableList & | getShadowVolumeRenderableList (const Light *light, const HardwareIndexBufferPtr &indexBuffer, size_t &indexBufferUsedSize, float extrusionDistance, int flags=0) |
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bool | hasEdgeList () |
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virtual AnimableValuePtr | createAnimableValue (const String &valueName) |
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virtual const StringVector & | getAnimableValueNames (void) const |
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