▼COgre::AnimableObject [external] | |
▼COgre::MovableObject [external] | |
▼CForests::BatchedGeometry | A "lightweight" version of Ogre::StaticGeometry, which gives you a little more control over the batch materials, etc |
CForests::WindBatchedGeometry | A variation of BatchedGeometry designed for WindBatchPage |
CForests::ColorMap | A 2D greyscale image that is assigned to a certain region of your world to represent color levels |
CForests::DensityMap | A 2D greyscale image that is assigned to a certain region of your world to represent density levels |
▼CForests::GeometryPage | This base-class can be extended to provide different ways of representing entities |
▼CForests::BatchPage | Renders entities as StaticGeometry |
CForests::WindBatchPage | Renders entities as StaticGeometry with hardware accelerated wind animation capability |
CForests::GrassPage | A custom page type designed specifically for use with GrassLoader |
CForests::ImpostorPage | Renders entities as impostors (billboard images that look just like the real entity) |
CForests::GeometryPageManager | Manages the rendering of geometry for a detail level type |
CForests::GrassLayer | A data structure giving you full control over grass properties |
CForests::ImpostorBatch | |
▼COgre::ManualResourceLoader [external] | |
CForests::ImpostorTexture | |
CForests::PagedGeometry | A class providing highly optimized methods for rendering massive amounts of geometry |
CForests::PageInfo | Useful page information supplied to a pageloader |
▼CForests::PageLoader | A class which you extend to provide a callback function for loading entities |
CForests::GrassLoader | A PageLoader-derived object you can use with PagedGeometry to produce realistic grass |
CForests::TreeLoader2D | A PageLoader-derived object you can use with PagedGeometry to easily place trees on your terrain |
CForests::TreeLoader3D | A PageLoader-derived object you can use with PagedGeometry to easily place trees on your terrain |
CForests::BatchedGeometry::SubBatch::QueuedMesh | |
CRandomTable | |
▼COgre::Renderable [external] | |
▼CForests::BatchedGeometry::SubBatch | Visible chunk of geometry |
CForests::WindBatchedGeometry::WindSubBatch | Wind chunck of Renderable geometry |
CForests::SBMaterialRef | |
▼COgre::ShadowCaster [external] | |
COgre::MovableObject [external] | |
CForests::StaticBillboardSet | A faster alternative to Ogre's built-in BillboardSet class |
CForests::TreeIterator2D | |
CForests::TreeIterator3D | |
CForests::TreeRef | |