OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
OgreAnimationState.h File Reference


class  Ogre::AnimationState
 Represents the state of an animation and the weight of its influence. More...
class  Ogre::AnimationStateControllerValue
 ControllerValue wrapper class for AnimationState. More...
class  Ogre::AnimationStateSet
 Class encapsulating a set of AnimationState objects. More...



This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/



typedef MapIterator< AnimationStateMap > Ogre::AnimationStateIterator
typedef map< String, AnimationState * >::type Ogre::AnimationStateMap
typedef ConstMapIterator< AnimationStateMap > Ogre::ConstAnimationStateIterator
typedef ConstVectorIterator< EnabledAnimationStateList > Ogre::ConstEnabledAnimationStateIterator
typedef list< AnimationState * >::type Ogre::EnabledAnimationStateList