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OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"#include "OgreSingleton.h"#include "OgreStringVector.h"#include "OgreScriptLoader.h"#include "OgreCgPrerequisites.h"#include "OgreTexture.h"#include "OgreTextureUnitState.h"#include "OgreGpuProgram.h"Classes | |
| class | Ogre::CgFxScriptLoader |
| Manages Overlay objects, parsing them from .overlay files and storing a lookup library of them. More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Macros | |
| #define | GST_FIRST (GlobalStateType) (GST_UNKNOWN + (GlobalStateType)1) |
| #define | SST_FIRST (SamplerStateType) (SST_UNKNOWN + (SamplerStateType)1) |
| #define GST_FIRST (GlobalStateType) (GST_UNKNOWN + (GlobalStateType)1) |
| #define SST_FIRST (SamplerStateType) (SST_UNKNOWN + (SamplerStateType)1) |