OGRE  1.10.12
Object-Oriented Graphics Rendering Engine
OgreCgFxScriptLoader.h File Reference
#include "OgrePrerequisites.h"
#include "OgreSingleton.h"
#include "OgreStringVector.h"
#include "OgreScriptLoader.h"
#include "OgreCgPrerequisites.h"
#include "OgreTexture.h"
#include "OgreTextureUnitState.h"
#include "OgreGpuProgram.h"

Classes

class  Ogre::CgFxScriptLoader
 Manages Overlay objects, parsing them from .overlay files and storing a lookup library of them. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Macros

#define GST_FIRST   (GlobalStateType) (GST_UNKNOWN + (GlobalStateType)1)
 
#define SST_FIRST   (SamplerStateType) (SST_UNKNOWN + (SamplerStateType)1)
 

Macro Definition Documentation

◆ GST_FIRST

#define GST_FIRST   (GlobalStateType) (GST_UNKNOWN + (GlobalStateType)1)

◆ SST_FIRST

#define SST_FIRST   (SamplerStateType) (SST_UNKNOWN + (SamplerStateType)1)