OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgreSingleton.h"
#include "OgreStringVector.h"
#include "OgreScriptLoader.h"
#include "OgreCgPrerequisites.h"
#include "OgreTexture.h"
#include "OgreTextureUnitState.h"
#include "OgreGpuProgram.h"
Classes | |
class | Ogre::CgFxScriptLoader |
Manages Overlay objects, parsing them from .overlay files and storing a lookup library of them. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Macros | |
#define | GST_FIRST (GlobalStateType) (GST_UNKNOWN + (GlobalStateType)1) |
#define | SST_FIRST (SamplerStateType) (SST_UNKNOWN + (SamplerStateType)1) |
#define GST_FIRST (GlobalStateType) (GST_UNKNOWN + (GlobalStateType)1) |
#define SST_FIRST (SamplerStateType) (SST_UNKNOWN + (SamplerStateType)1) |