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OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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Manages Overlay objects, parsing them from .overlay files and storing a lookup library of them. More...
#include <OgreCgFxScriptLoader.h>
Inheritance diagram for Ogre::CgFxScriptLoader:Public Member Functions | |
| CgFxScriptLoader () | |
| virtual | ~CgFxScriptLoader () |
| Real | getLoadingOrder (void) const |
| Gets the relative loading order of scripts of this type. More... | |
| const StringVector & | getScriptPatterns (void) const |
| Gets the file patterns which should be used to find scripts for this class. More... | |
| void | parseScript (DataStreamPtr &stream, const String &groupName) |
| Parse a script file. More... | |
Static Public Member Functions | |
| static CgFxScriptLoader & | getSingleton (void) |
| Get the singleton instance. More... | |
| static CgFxScriptLoader * | getSingletonPtr (void) |
| Get the singleton instance. More... | |
Manages Overlay objects, parsing them from .overlay files and storing a lookup library of them.
Alo manages the creation of OverlayContainers and OverlayElements, used for non-interactive 2D elements such as HUDs.
| Ogre::CgFxScriptLoader::CgFxScriptLoader | ( | ) |
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virtual |
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virtual |
Gets the file patterns which should be used to find scripts for this class.
Implements Ogre::ScriptLoader.
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virtual |
Parse a script file.
| stream | Weak reference to a data stream which is the source of the script |
| groupName | The name of a resource group which should be used if any resources are created during the parse of this script. |
Implements Ogre::ScriptLoader.
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virtual |
Gets the relative loading order of scripts of this type.
Implements Ogre::ScriptLoader.
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static |
Get the singleton instance.
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static |
Get the singleton instance.