OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
|
#include "OgrePrerequisites.h"
#include "OgreHardwareBufferManager.h"
#include "OgreHardwareCounterBuffer.h"
#include "OgreHardwareIndexBuffer.h"
#include "OgreHardwareUniformBuffer.h"
#include "OgreHardwareVertexBuffer.h"
Classes | |
class | Ogre::DefaultHardwareBufferManager |
DefaultHardwareBufferManager as a Singleton. More... | |
class | Ogre::DefaultHardwareBufferManagerBase |
Specialisation of HardwareBufferManagerBase to emulate hardware buffers. More... | |
class | Ogre::DefaultHardwareCounterBuffer |
Specialisation of HardwareCounterBuffer for emulation. More... | |
class | Ogre::DefaultHardwareIndexBuffer |
Specialisation of HardwareIndexBuffer for emulation. More... | |
class | Ogre::DefaultHardwareUniformBuffer |
Specialisation of HardwareUniformBuffer for emulation. More... | |
class | Ogre::DefaultHardwareVertexBuffer |
Specialisation of HardwareVertexBuffer for emulation. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |