![]() |
OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
|
#include "OgrePrerequisites.h"#include "OgreColourValue.h"#include "OgreCommon.h"#include "OgreLight.h"#include "OgreTextureUnitState.h"#include "OgreUserObjectBindings.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| struct | Ogre::IlluminationPass |
| Struct recording a pass which can be used for a specific illumination stage. More... | |
| class | Ogre::Pass |
| Class defining a single pass of a Technique (of a Material), i.e. More... | |
| struct | Ogre::Pass::HashFunc |
| Definition of a functor for calculating the hashcode of a Pass. More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
| typedef vector< IlluminationPass * >::type | Ogre::IlluminationPassList |
Enumerations | |
| enum | Ogre::IlluminationStage { Ogre::IS_AMBIENT, Ogre::IS_PER_LIGHT, Ogre::IS_DECAL, Ogre::IS_UNKNOWN } |
| Categorisation of passes for the purpose of additive lighting. More... | |