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OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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#include "OgreShaderPrerequisites.h"#include "OgreShaderExPerPixelLighting.h"#include "OgreLight.h"#include "OgreCommon.h"Classes | |
| class | Ogre::RTShader::NormalMapLighting |
| Normal Map Lighting extension sub render state implementation. More... | |
| class | Ogre::RTShader::NormalMapLightingFactory |
| A factory that enables creation of NormalMapLighting instances. More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
| Ogre::RTShader | |
Macros | |
| #define | SGX_FUNC_CONSTRUCT_TBNMATRIX "SGX_ConstructTBNMatrix" |
| #define | SGX_FUNC_FETCHNORMAL "SGX_FetchNormal" |
| #define | SGX_LIB_NORMALMAPLIGHTING "SGXLib_NormalMapLighting" |