OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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#include "OgreShaderPrerequisites.h"
#include "OgreShaderExPerPixelLighting.h"
#include "OgreLight.h"
#include "OgreCommon.h"
Classes | |
class | Ogre::RTShader::NormalMapLighting |
Normal Map Lighting extension sub render state implementation. More... | |
class | Ogre::RTShader::NormalMapLightingFactory |
A factory that enables creation of NormalMapLighting instances. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Ogre::RTShader | |
Macros | |
#define | SGX_FUNC_CONSTRUCT_TBNMATRIX "SGX_ConstructTBNMatrix" |
#define | SGX_FUNC_FETCHNORMAL "SGX_FetchNormal" |
#define | SGX_LIB_NORMALMAPLIGHTING "SGXLib_NormalMapLighting" |