OGRE
1.10.12
Object-Oriented Graphics Rendering Engine
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A class that represents an atomic code section of shader based program function. More...
#include <OgreShaderFunctionAtom.h>
Public Member Functions | |
FunctionAtom () | |
Class default constructor. More... | |
virtual | ~FunctionAtom () |
Class default destructor. More... | |
virtual const String & | getFunctionAtomType ()=0 |
Return the type of this atom instance implementation. More... | |
int | getGroupExecutionOrder () const |
Get the group execution order of this function atom. More... | |
int | getInternalExecutionOrder () const |
Get an internal execution order within a group of this function atom. More... | |
virtual void | writeSourceCode (std::ostream &os, const String &targetLanguage) const =0 |
Abstract method that writes a source code to the given output stream in the target shader language. More... | |
A class that represents an atomic code section of shader based program function.
Ogre::RTShader::FunctionAtom::FunctionAtom | ( | ) |
Class default constructor.
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inlinevirtual |
Class default destructor.
int Ogre::RTShader::FunctionAtom::getGroupExecutionOrder | ( | ) | const |
Get the group execution order of this function atom.
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inline |
Get an internal execution order within a group of this function atom.
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pure virtual |
Abstract method that writes a source code to the given output stream in the target shader language.
Implemented in Ogre::RTShader::AssignmentAtom, and Ogre::RTShader::FunctionInvocation.
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pure virtual |
Return the type of this atom instance implementation.
Implemented in Ogre::RTShader::AssignmentAtom, and Ogre::RTShader::FunctionInvocation.