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    OGRE
    1.10.12
    
   Object-Oriented Graphics Rendering Engine 
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Structure used to keep track of named uniforms in the linked program object. More...
#include <OgreGLSLProgramCommon.h>
Public Attributes | |
| const GpuConstantDefinition * | mConstantDef | 
| The constant definition it relates to.  More... | |
| int | mLocation | 
| GL location handle.  More... | |
| GpuProgramType | mSourceProgType | 
| Which type of program params will this value come from?  More... | |
Structure used to keep track of named uniforms in the linked program object.
| int Ogre::GLUniformReference::mLocation | 
GL location handle.
| GpuProgramType Ogre::GLUniformReference::mSourceProgType | 
Which type of program params will this value come from?
| const GpuConstantDefinition* Ogre::GLUniformReference::mConstantDef | 
The constant definition it relates to.