OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
OgreGLSLGpuProgram.h File Reference

Classes

class  Ogre::GLSL::GLSLGpuProgram
 GLSL low level compiled shader object - this class is used to get at the linked program object and provide an interface for GLRenderSystem calls. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 
 Ogre::GLSL