|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
| Classes | |
| class | GLSLGpuProgram | 
| GLSL low level compiled shader object - this class is used to get at the linked program object and provide an interface for GLRenderSystem calls.  More... | |
| class | GLSLLinkProgram | 
| C++ encapsulation of GLSL Program Object.  More... | |
| class | GLSLLinkProgramManager | 
| class | GLSLProgram | 
| Specialisation of HighLevelGpuProgram to provide support for OpenGL Shader Language (GLSL).  More... | |
| class | GLSLProgramFactory | 
| Factory class for GLSL programs.  More... | |
| Functions | |
| String | getObjectInfo (GLuint obj) | 
| just return the info without logging it  More... | |
| String | logObjectInfo (const String &msg, GLhandleARB obj) | 
| if there is a message in GL info log then post it in the Ogre Log  More... | |
| void | reportGLSLError (GLenum glErr, const String &ogreMethod, const String &errorTextPrefix, const GLhandleARB obj, const bool forceInfoLog=false, const bool forceException=false) | 
| Check for GL errors and report them in the Ogre Log.  More... | |
| String Ogre::GLSL::getObjectInfo | ( | GLuint | obj | ) | 
just return the info without logging it