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OGRE
1.11.6
Object-Oriented Graphics Rendering Engine
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- l -
lastCFactor :
Ogre::TerrainQuadTreeNode::LodLevel
lastFPS :
Ogre::RenderTarget::FrameStats
lastTransitionDist :
Ogre::TerrainQuadTreeNode::LodLevel
layerDeclaration :
Ogre::Terrain::ImportData
layerList :
Ogre::Terrain::ImportData
left :
Ogre::Box
,
Ogre::TRect< T >
length :
Ogre::StreamSerialiser::Chunk
level :
Ogre::Volume::ChunkRequest
levels :
Ogre::LodConfig
LIGHT_TYPE_MASK :
Ogre::SceneManager
lightmap :
bsp_vertex_t
LightsAttenuation :
Ogre::DefaultProperties
LightsDirectional :
Ogre::DefaultProperties
LightsPoint :
Ogre::DefaultProperties
LightsSpot :
Ogre::DefaultProperties
LightsSpotParams :
Ogre::DefaultProperties
line :
Ogre::AbstractNode
,
Ogre::ConcreteNode
lm_offset :
bsp_face_t
lm_size :
bsp_face_t
lm_texture :
bsp_face_t
loader :
Ogre::ResourceGroupManager::ResourceDeclaration
LOD_MORPH_CUSTOM_PARAM :
Ogre::Terrain
lodBias :
Ogre::CompositorInstance::TargetOperation
lodCallback :
Ogre::Volume::ChunkParameters
lodValue :
Ogre::EntityMaterialLodChangedEvent
,
Ogre::EntityMeshLodChangedEvent
LOG2 :
Ogre::Math
logicalIndex :
Ogre::GpuConstantDefinition
lumps :
bsp_header_t
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