|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreSingleton.h"#include "OgreHardwareCounterBuffer.h"#include "OgreHardwareIndexBuffer.h"#include "OgreHardwareUniformBuffer.h"#include "OgreHardwareVertexBuffer.h"#include "Threading/OgreThreadHeaders.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::HardwareBufferLicensee | 
| Abstract interface representing a 'licensee' of a hardware buffer copy.  More... | |
| class | Ogre::HardwareBufferManager | 
| Singleton wrapper for hardware buffer manager.  More... | |
| class | Ogre::HardwareBufferManagerBase | 
| Base definition of a hardware buffer manager.  More... | |
| class | Ogre::TempBlendedBufferInfo | 
| Structure for recording the use of temporary blend buffers.  More... | |
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |