|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
| Classes | |
| class | Ogre::Id | 
| Usage: OGRE_NEW SceneNode( Id::generateNewId< Node >() )  More... | |
| class | Ogre::IdObject | 
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |
| Typedefs | |
| typedef Ogre::uint32 | Ogre::IdType | 
| Big projects with lots, lots of units for very long periods of time (MMORPGs?) may want to define this to 64-bit.  More... | |