OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
OgreImage.h File Reference
#include "OgrePrerequisites.h"
#include "OgreCommon.h"
#include "OgrePixelFormat.h"

Classes

class  Ogre::Image
 Class representing an image file. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Typedefs

typedef std::vector< const Image * > Ogre::ConstImagePtrList
 
typedef std::vector< Image * > Ogre::ImagePtrList
 

Enumerations

enum  Ogre::ImageFlags { Ogre::IF_COMPRESSED = 0x00000001, Ogre::IF_CUBEMAP = 0x00000002, Ogre::IF_3D_TEXTURE = 0x00000004 }