|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreResource.h"#include "OgreAxisAlignedBox.h"#include "OgreVertexBoneAssignment.h"#include "OgreAnimation.h"#include "OgreAnimationTrack.h"#include "OgreHeaderPrefix.h"#include "OgreSharedPtr.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::Mesh | 
| Resource holding data about 3D mesh.  More... | |
| struct | Ogre::MeshLodUsage | 
| A way of recording the way each LODs is recorded this Mesh.  More... | |
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |