A way of recording the way each LODs is recorded this Mesh.  
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#include <OgreMesh.h>
A way of recording the way each LODs is recorded this Mesh. 
◆ MeshLodUsage()
  
  | 
        
          | Ogre::MeshLodUsage::MeshLodUsage | ( |  | ) |  |  | inline | 
 
 
◆ userValue
      
        
          | Real Ogre::MeshLodUsage::userValue | 
      
 
User-supplied values used to determine on which distance the lod is applies. 
 
 
◆ value
      
        
          | Real Ogre::MeshLodUsage::value | 
      
 
Value used by to determine when this LOD applies. 
 
 
◆ manualName
      
        
          | String Ogre::MeshLodUsage::manualName | 
      
 
Only relevant if mIsLodManual is true, the name of the alternative mesh to use. 
 
 
◆ manualMesh
  
  | 
        
          | MeshPtr Ogre::MeshLodUsage::manualMesh |  | mutable | 
 
Hard link to mesh to avoid looking up each time. 
 
 
◆ edgeData
Edge list for this LOD level (may be derived from manual mesh). 
 
 
The documentation for this struct was generated from the following file: