OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
OgrePCZLight.h File Reference
#include "OgreLight.h"
#include "OgrePCZPrerequisites.h"

Classes

class  Ogre::PCZLight
 Specialized version of Ogre::Light which caches which zones the light affects. More...
 
class  Ogre::PCZLightFactory
 Factory object for creating PCZLight instances. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Typedefs

typedef std::list< PCZone * > Ogre::ZoneList