OGRE  1.11.6
Object-Oriented Graphics Rendering Engine
OgreRenderQueueSortingGrouping.h File Reference
#include "OgrePrerequisites.h"
#include "OgrePass.h"
#include "OgreRadixSort.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::QueuedRenderableCollection
 Lowest level collection of renderables. More...
 
class  Ogre::QueuedRenderableVisitor
 Visitor interface for items in a QueuedRenderableCollection. More...
 
struct  Ogre::RenderablePass
 Struct associating a single Pass with a single Renderable. More...
 
class  Ogre::RenderPriorityGroup
 Collection of renderables by priority. More...
 
class  Ogre::RenderQueueGroup
 A grouping level underneath RenderQueue which groups renderables to be issued at coarsely the same time to the renderer. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Typedefs

typedef std::vector< Renderable * > Ogre::RenderableList