|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
#include "OgreShaderPrerequisites.h"#include "OgreShaderExPerPixelLighting.h"#include "OgreLight.h"#include "OgreCommon.h"| Classes | |
| class | Ogre::RTShader::NormalMapLighting | 
| Normal Map Lighting extension sub render state implementation.  More... | |
| class | Ogre::RTShader::NormalMapLightingFactory | 
| A factory that enables creation of NormalMapLighting instances.  More... | |
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |
| Ogre::RTShader | |
| Macros | |
| #define | SGX_FUNC_CONSTRUCT_TBNMATRIX "SGX_ConstructTBNMatrix" | 
| #define | SGX_FUNC_FETCHNORMAL "SGX_FetchNormal" | 
| #define | SGX_LIB_NORMALMAPLIGHTING "SGXLib_NormalMapLighting" |