|  | OGRE
    1.11.6
    Object-Oriented Graphics Rendering Engine | 
#include "OgreShaderPrerequisites.h"#include "OgreShaderFFPLighting.h"#include "OgreLight.h"#include "OgreCommon.h"| Classes | |
| class | Ogre::RTShader::PerPixelLighting | 
| Per pixel Lighting extension sub render state implementation.  More... | |
| class | Ogre::RTShader::PerPixelLightingFactory | 
| A factory that enables creation of PerPixelLighting instances.  More... | |
| Namespaces | |
| Ogre | |
|  This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/  | |
| Ogre::RTShader | |
| Macros | |
| #define | SGX_FUNC_LIGHT_DIRECTIONAL_DIFFUSE "SGX_Light_Directional_Diffuse" | 
| #define | SGX_FUNC_LIGHT_DIRECTIONAL_DIFFUSESPECULAR "SGX_Light_Directional_DiffuseSpecular" | 
| #define | SGX_FUNC_LIGHT_POINT_DIFFUSE "SGX_Light_Point_Diffuse" | 
| #define | SGX_FUNC_LIGHT_POINT_DIFFUSESPECULAR "SGX_Light_Point_DiffuseSpecular" | 
| #define | SGX_FUNC_LIGHT_SPOT_DIFFUSE "SGX_Light_Spot_Diffuse" | 
| #define | SGX_FUNC_LIGHT_SPOT_DIFFUSESPECULAR "SGX_Light_Spot_DiffuseSpecular" | 
| #define | SGX_FUNC_TRANSFORMNORMAL "SGX_TransformNormal" | 
| #define | SGX_FUNC_TRANSFORMPOSITION "SGX_TransformPosition" | 
| #define | SGX_LIB_PERPIXELLIGHTING "SGXLib_PerPixelLighting" |